Monday, 22 October 2012
Pepakura
Pepakura
"Pepakura Designer allows you to create paper craft models from 3D data.
Pepakura Designer is developed in Japan and has been translated to English.
This software is open to the public as shareware so you can download and try it freely although some advanced features are limited until you purchase a license key."
Pepakura could be used to construct the play pieces of the board for a board-game version of the game.
War Rooms, The War Board and Stratergy Board Games.
The War Board
War boards generally feature playing pieces which are moved around the board in representation of the moves. Borders are marked with pins and objectives are flagged.
Pieces need to be designed to represent the buildings, objectives and forces moving.
What can be used as a physical representation?
Stratergy Board Games
Board games like Stratego, Risk and Carcassonne use little pieces to move about and be positioned on the map.
Within Stratego, the pieces are all shaped the same but have different pictures printed on in order to allow players to play with a degree of secrecy. The opposing player cannot see the piece's type until attacking.
In Carcassonne, all the pieces are distinguishable. The playing board is constructed by the player as they go by choosing and placing different tiles down on the surface. The strategy in the game is about where the tiles are best placed in order to gather the most amount of points, and then to bolster those points with the working pieces which are represented by people shaped markers.
In Risk, the playing pieces are represented by models which are clearly different. The other players are clearly able to see which pieces are where.
Silhouette Design - Games Environment and Assets
Original Article
Humans read shapes and silhouettes in order to identify objects.
"How to Design Your Environments with Strong Silhouette?
Humans read shapes and silhouettes in order to identify objects.
Silhouette designs create items and buffer environments which are:
- Strong Shapes wise
- Memorable
- Recognizable
- Quick to read from a distance
- Stand out
- Appealing
- Original
"How to Design Your Environments with Strong Silhouette?
The beginning of silhouette design should be very loose.
Think of abstract shapes. Strong shapes. Grouping of masses.
Pay attention to quick reads. Major to minor shapes."
"Iterate and push your designs. You can simply fill in an object or a building with black and duplicate it dozens of times. From there begin to push each silhouette to various areas in design. Spend few minutes on each and move on the second one. Push it in a different direction then the previous one. "
"Focus on the silhouette and its shape. Do not add any details into the silhouette. Let your imagination fill in the rest of the design for the interior of the silhouette. Once you have a strong and appealing silhouette, you can begin to add interior detail and explore its design further."
"Iterate and push your designs. You can simply fill in an object or a building with black and duplicate it dozens of times. From there begin to push each silhouette to various areas in design. Spend few minutes on each and move on the second one. Push it in a different direction then the previous one. "
"Focus on the silhouette and its shape. Do not add any details into the silhouette. Let your imagination fill in the rest of the design for the interior of the silhouette. Once you have a strong and appealing silhouette, you can begin to add interior detail and explore its design further."
6 Steps to Silhouette Environment Design:
- Additive and Subtractive (painting and erasing)
- Transform (flip horizontal/vertical)
- Transform (perspective, distor, warp etc)
- Liquify Tool Filter
- Combining Techniques
- Copy/Paste Overlap
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