Welcome
For the DD3992 module of the 3rd year of our course, we’re required to keep a blog discussing all the research we've collected and describe how we synthesize the information gathered. This is such blog. :)As this is student lead, I need to find a brief which is suitable to the skills I wish to develop and relative to the place within industry I wish to work in.
In order to find what I needed to concentrate on, I made a list of things I wished to focus on to base my project around:
- 2D
Artwork
This is what I want to focus on most. It is, in my opinion, my strongest skill when it comes to Games and the job I enjoy the most. - Colour
and Light
Where as I have already practiced new colour schemes and using pallets and observing how light falls for previous artwork, My skills and knowledge in this area, I feel, aren't at the standard I wish them to be at. - Texture
Creating and defining textures such as metal, wood and stone can be quite difficult for me. I would very much enjoy learning to add that extra touch of realism and depth to the scenes I create. - Perspective
Perspective has always eluded me. It is something I really want to grasp better in order to make my illustrations more believable and seem correctly scaled.
- Environments
Environments are something I find much joy in creating. I would love to end up as an Environment concept artist
. - Design Work - Mechanics and Levels.Designing mechanics and levels are also things I find really interesting. Balancing the mechanics of play is incredibly important for an enjoyable game.
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